Gam-R at the MuC 2024
This workshop took place in person at the Karlsruhe Institut of Technology (KIT), located in Karlsruhe, Germany on 01.09.2024. With 14 participants (32 registered), another successful workshop was conducted. A Miro board with additional information and pictures can be found here: https://miro.com/app/board/uXjVKkYRGbk=/?share_link_id=482904537325
The following contributions were presented:
- Social Gamification in Team Sports – Design Concept and Preliminary Evaluation by Sandra Birnstiel from the University of Erlangen-Nuremberg (Germany)
- Leveling Up Gamification: Personalized Progress Indicators for Young Adults in Social Contexts – A Pre-Study by Leonie Lindemann, Philipp Goldbach, and Nicole Jochems, all from the University of Lübeck (Germany)
- Too Hidden for Research? – The Quest to Understand the Potential of Hidden Game Mechanics for Gamification Research by Philip Weber, Torsten Schneider (both from the University of Hagen, Germany), Benjamin Linz (University of Siegen, Germany), and Thomas Ludwig (University of Hagen, Germany)
Schedule - September 1, 2024
Location: Building 40.50, Room 103 at Karlsruhe Institut of Technology (KIT), located in Karlsruhe, Germany
(an overview map at the bottom of this page should help with navigation)
Expected Schedule (regular updates will follow)
- 8:00 am: Registration and coffee
- 9:00 am: Welcome by the workshop team and short round of introductions of the attendees
- 9:15 am: Ignition Talk/Keynote: Gamification mal anders, by Paula Bräuer, Kiel University (Germany) (15+15)
- 9:45 am: Presentation 1: Social Gamification in Team Sports – Design Concept and Preliminary Evaluation by Sandra Birnstiel from the University of Erlangen-Nuremberg (Germany) (ca. 15+30)
- 10:30 am: Coffee break
- 11:00 am: Presentation 2: Leveling Up Gamification: Personalized Progress Indicators for Young Adults in Social Contexts – A Pre-Study by Leonie Lindemann, Philipp Goldbach, and Nicole Jochems, all from the University of Lübeck (Germany) (ca. 15+30)
- 11:45 am: Presentation 3: Too Hidden for Research? – The Quest to Understand the Potential of Hidden Game Mechanics for Gamification Research by Philip Weber, Torsten Schneider (both from the University of Hagen, Germany), Benjamin Linz (University of Siegen, Germany), and Thomas Ludwig (University of Hagen, Germany), (ca. 15+30)
- 12:30 am: Lunch break
- 2:00 pm: Hands-on workshop on ethical aspects of gamification research
- 3:30 pm: Coffee break
- 4:00 pm: Continuation of the hands-on workshop on ethical aspects of gamification research
- No later than 5:30 pm: Closing and farewell