Gam-R at the MuC 2023
This workshop took place in person at the MuC the OST Ostschweizer Fachhochschule, Campus Rapperswil, located at Lake Zurich in Switzerland on 03.09.2023. With 23 participants, another successful workshop was held.
The following contributions were presented:
- Illuminating the Predictive Power of Gamification to Inspire Technology Users by Sebastian Weber, Gerhard Klassen, Marc Wyszynski, and Bastian Kordyaka
- Unlocking E-learning and XAI Concepts with Free Limited Choice by Valentin Grimm and Jessica Rubart
- Gamified Agency – Addressing Need for Autonomy for Marketing Students by Filip Wójcik
Thomas Waadt presenting his Ignition Talk about gamification in social networks.
Bastian Kordyaka presented his paper about inspiration and gamification.
Valentin Grimm presented results from his study about XAI with free limited choice.
Filip Wójcik presented his paper about the need for autonomy.
Sabrina Sailer-Frank did a fabulous job doing an interactive session about player types.
Attentive listening and discussion to our case study involving player types.
Agenda
The workshop Gam-R – Gamification Reloaded will take place in person on 3 September 2023.
Accepted workshop submissions on gamification will be presented and discussed at the workshop. The accepted presentations and the exact schedule will be published here and updated continuously. Workshop participation is also possible and encouraged without a workshop submission.
Location: Building 1, Room 1.225 at OST Ostschweizer Fachhochschule, Campus Rapperswil, located at the Lake Zurich in Switzerland
Schedule
- From 8:00 am: Registration and coffee
- 9:00 am: Welcome by the workshop team and a short round of introductions of the attendees
- 9:15 am: Ignition Talk/Keynote: Gamified Media? How Tik Tok, Instagram, and Telegram Use Game Design Elements, by Thomas Waadt, Nuremberg University of Applied Sciences (Germany) (15+15)
- 9:45 am: Presentation 1: Illuminating the Predictive Power of Gamification to Inspire Technology Users, by Sebastian Weber, Gerhard Klassen, Marc Wyszynski, and Bastian Kordyaka, all from University of Bremen (Germany) (ca. 15+30)
- 10:30 am: Coffee break
- 11:00 am: Presentation 2: Unlocking E-learning and XAI Concepts with Free Limited Choice, by Valentin Grimm and Jessica Rubart, both from OWL University of Applied Sciences and Arts (Germany) (ca. 15+30)
- 11:45 am: Presentation 3: Gamified Agency – Addressing Need for Autonomy for Marketing Students, by Filip Wójcik, University of Warsaw (Poland) (ca. 15+30)
- 12:30 am: Lunch break
- 2:00 pm: Hands-on workshop on Player Types Reloaded – Go For Motivation? by Sabrina Sailer-Frank, University of Bamberg (Germany)
- 3:30 pm: Coffee break
- 4:00 pm: Continuation of Player Types Reloaded – Go For Motivation? by Sabrina Sailer-Frank, University of Bamberg (Germany)
- No later than 5:30 pm: Closing and farewell
For more info or if you have any questions, just write us an email at ama@informatik.uni-kiel.de.